2022-02-15 11:07:16 +01:00
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package network
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import (
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2022-03-05 17:21:46 +01:00
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"StoreBackEnd/pkg/protocol/repository"
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"StoreBackEnd/pkg/protocol/rules/writers"
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2022-02-26 18:08:52 +01:00
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"fmt"
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"net"
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"time"
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)
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// CreateClientMulticast Méthode de construction d'un instance de la stuct ClientMulticast
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2022-03-08 14:58:41 +01:00
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func CreateClientMulticast(netInterface string, address string, domain string, port int, second time.Duration, repository *repository.ProtocolRepository) ClientMulticast {
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return ClientMulticast{
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netInter: netInterface,
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address: address,
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domain: domain,
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port: port,
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second: second,
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repository: repository,
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}
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}
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// ClientMulticast Cette structure représente une communication en multicast.
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// TODO : Prévoir une fermeture de la connection (con.Close())
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type ClientMulticast struct {
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// netInter Interface réseaux multicast
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netInter string
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// address Adresse de multicast
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address string
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// address Domain de du StoreBackEnd
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domain string
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// port Port de connexion en unicast
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port int
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// second Temps en seconde entre chaque ping
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second time.Duration
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// repository de protocol permettant de
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repository *repository.ProtocolRepository
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}
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// Run Cette méthode démarre une commmunication multicast
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func (client ClientMulticast) Run() {
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// Resolve multicast addr
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rAddr, failedRA := client.ResolveAddr()
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if failedRA {
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return
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}
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// Resolve interface addr
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lAddr, failedRIA := ResolveInterfaceAddr(client.netInter)
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if failedRIA {
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println("finish")
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return
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}
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// Init UDP server flux
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con, failedDU := client.DialUdp(lAddr, rAddr)
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if failedDU {
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return
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}
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2022-03-12 15:57:27 +01:00
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writerResult := client.repository.ExecuteWriter(writers.HelloRulePrefix, client.domain, fmt.Sprintf("%d", client.port))
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if writerResult == nil {
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println("[ClientMulticast] Hello rule isn't correct")
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return
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}
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for {
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_, _ = con.Write([]byte(writerResult.Cmd))
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time.Sleep(time.Second * client.second)
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}
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}
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// ResolveAddr Permet de résoude l'addresse multicast
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func (client ClientMulticast) ResolveAddr() (*net.UDPAddr, bool) {
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addr, err := net.ResolveUDPAddr("udp", client.address)
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if err != nil {
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println(err.Error())
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return nil, true
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}
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return addr, false
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}
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// ResolveInterfaceAddr Resolves the network interface address.
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func ResolveInterfaceAddr(inter string) (*net.UDPAddr, bool) {
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//i, err := net.InterfaceByName(inter)
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//addrs, err := i.Addrs()
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//println(addrs[0])
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//addr, err := net.ResolveUDPAddr("udp", addrs[0].String())
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//if err != nil {
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// println(err.Error())
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// return nil, true
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//}
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return nil, false
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//var ipv4Addr net.IP
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//ief, err := net.InterfaceByName(inter)
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//if err != nil {
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// println(err.Error())
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// return nil, true
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//}
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//addrs, err := ief.Addrs()
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//if err != nil {
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// println(err.Error())
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// return nil, true
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//}
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//for _, addr := range addrs {
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// if ipv4Addr = addr.(*net.IPNet).IP; ipv4Addr != nil {
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// break
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// }
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//}
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//println(ipv4Addr.String())
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//addr, err := net.ResolveUDPAddr("udp", ipv4Addr.String())
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//if err != nil {
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// println(err.Error())
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// return nil, true
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//}
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//return addr, false
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}
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// DialUdp Ouvre une connection UDP
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func (client ClientMulticast) DialUdp(lAddr *net.UDPAddr, rAddr *net.UDPAddr) (*net.UDPConn, bool) {
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con, errDial := net.DialUDP("udp", nil, rAddr)
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if errDial != nil {
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println(errDial.Error())
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return nil, true
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}
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return con, false
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}
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