StoreBackEnd/pkg/network/ClientMulticast.go

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package network
import (
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"_StorBackEnd/pkg/protocol/repository"
"_StorBackEnd/pkg/protocol/rules/writers"
"net"
"time"
)
// CreateClientMulticast Méthode de construction d'un instance de la stuct ClientMulticast
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func CreateClientMulticast(address string, second time.Duration, repository *repository.ProtocolRepository) ClientMulticast {
return ClientMulticast{
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address: address,
second: second,
repository: repository,
}
}
// ClientMulticast Cette structure représente une communication en multicast.
// TODO : Prévoir une fermeture de la connection (con.Close())
type ClientMulticast struct {
// address Adresse de multicast (address:port)
address string
// second Temps en seconde entre chaque ping
second time.Duration
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// Repository de protocol permettant de
repository *repository.ProtocolRepository
}
// Run Cette méthode démarre une commmunication multicast
func (cMult ClientMulticast) Run() {
addr, done := cMult.ResolveAddr()
if done {
return
}
con, done2 := cMult.DialUdp(addr)
if done2 {
return
}
// Fake test
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cmd, correct := cMult.repository.ExecuteWriter(writers.HelloRuleName, "benja", "5078")
if !correct {
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println("[ClientMulticast] Hello rule isn't correct (" + cmd + ")")
return
}
for {
con.Write([]byte(cmd))
time.Sleep(time.Second * cMult.second)
}
}
// ResolveAddr Permet de résoude l'addresse
func (cMult ClientMulticast) ResolveAddr() (*net.UDPAddr, bool) {
addr, errResUdp := net.ResolveUDPAddr("udp", cMult.address)
if errResUdp != nil {
println(errResUdp.Error())
return nil, true
}
return addr, false
}
// DialUdp Ouvre une connection UDP
func (cMult ClientMulticast) DialUdp(addr *net.UDPAddr) (*net.UDPConn, bool) {
con, errDial := net.DialUDP("udp", nil, addr)
if errDial != nil {
println(errDial.Error())
return nil, true
}
return con, false
}