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@ -83,7 +83,6 @@ GameManager.prototype.actuate = function () {
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// Clear the state when the game is over (game over only, not win)
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// Clear the state when the game is over (game over only, not win)
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if (this.over) {
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if (this.over) {
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console.log("over "+this.score);
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this.storageManager.clearGameState();
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this.storageManager.clearGameState();
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} else {
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} else {
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this.storageManager.setGameState(this.serialize());
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this.storageManager.setGameState(this.serialize());
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